FPositionHistory

An easing type defining how to ease float values.

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationTypes.h

Include

#include "KismetAnimationTypes.h"

Syntax

struct FPositionHistory

Remarks

An easing type defining how to ease float values. The FPositionHistory is a container to record position changes over time. This is used to calculate velocity of a bone, for example. The FPositionArray also tracks the last index used to allow for reuse of entries (instead of appending to the array all the time).

Variables

Name Description

Public variable

uint32

 

LastIndex

Public variable

TArray< FVector...

 

Positions

The recorded positions

Public variable

float

 

Range

The range for this particular history

Public variable

TArray< float >

 

Velocities

Constructors

Name Description

Public function

FPositionHistory()

Default constructor