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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h |
Include |
#include "AnimSequencerInstance.h" |
class UAnimSequencerInstance :
public UAnimInstance,
public ISequencerAnimationSupport
Name | Description | |
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UAnimSequencerInstance ( |
Name | Description | ||
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UpdateAnimTrackWithRootMotion ( |
Name | Description | ||
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FAnimInstanc... |
CreateAnimInstanceProxy() |
Override point for derived classes to create their own proxy objects (allows custom allocation) |
Name | Description | ||
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ConstructNodes() |
Construct all nodes in this instance |
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DoesSupportDifferentSourceAnimInstance() |
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UAnimInstanc... |
GetSourceAnimInstance() |
Source Animation Getter for the support of the Sequencer Animation Track interface |
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ResetNodes() |
Reset all nodes in this instance |
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ResetPose() |
Reset the pose for this instance |
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SavePose() |
Saved the named pose to restore after |
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SetSourceAnimInstance ( |
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UpdateAnimTrack ( |
Update an animation sequence player in this instance |
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UpdateAnimTrack ( |
Update an animation sequence player in this instance |
Name |
Description |
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SequencerPoseName |
Name | Description | ||
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UpdateAnimTrackWithRootMotion ( |
Please use UpdateAnimTrackWithRootMotion that takes a MirrorDataTable |