USequencePlayerLibrary::SetSequenceWithInertialBlending

Set the current sequence of the sequence player with an inertial blend time

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/SequencePlayerLibrary.h

Include

#include "SequencePlayerLibrary.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/SequencePlayerLibrary.cpp

Syntax

static FSequencePlayerReference SetSequenceWithInertialBlending
(
    const FAnimUpdateContext & UpdateContext,
    const FSequencePlayerReference & SequencePlayer,
    UAnimSequenceBase * Sequence,
    float BlendTime
)

Remarks

Set the current sequence of the sequence player with an inertial blend time