FBoneWeight::SetWeight

Set stored weight as a float.

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References

Module

AnimationCore

Header

/Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h

Include

#include "BoneWeights.h"

Syntax

void SetWeight
(
    float InWeight
)

Remarks

Set stored weight as a float. Values outside the [0-1] range are clamped to that range. Undefined float values will result in an undefined weight.