FBoneWeightsSettings::GetDefaultBoneIndex

Returns the current default bone index to set if no weights were set.

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References

Module

AnimationCore

Header

/Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h

Include

#include "BoneWeights.h"

Syntax

FBoneIndexType GetDefaultBoneIndex() const

Remarks

Returns the current default bone index to set if no weights were set. If no default bone index has been set, then this value is undefined. Call HasDefaultBoneIndex to check