UAudioAnalyzerAssetBase::GetTypeColor

[GetTypeColor()](API\Runtime\AudioAnalyzer\UAudioAnalyzerAssetBase\GetTypeColor) returns the color used to display asset icons within the editor.

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Override Hierarchy

References

Module

AudioAnalyzer

Header

/Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerAsset.h

Include

#include "AudioAnalyzerAsset.h"

Syntax

virtual FColor GetTypeColor() const

Remarks

GetTypeColor() returns the color used to display asset icons within the editor.