FSoundSourceDecoder::AddReferencedObjects

Pure virtual that must be overloaded by the inheriting class.

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Override Hierarchy

FGCObject::AddReferencedObjects()

FSoundSourceDecoder::AddReferencedObjects()

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h

Include

#include "SoundWaveDecoder.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

Pure virtual that must be overloaded by the inheriting class. Use this method to serialize any UObjects contained that you wish to keep around.

Parameters

Parameter

Description

Collector

The collector of referenced objects.