FSoundSourceDecoder::IsFinished

Queries if the decoding source is finished.

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References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h

Include

#include "SoundWaveDecoder.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp

Syntax

bool IsFinished
(
    const FDecodingSoundSourceHandle & InHandle
) const

Remarks

Queries if the decoding source is finished.