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| IAudioMixerDeviceChangedListener::OnDeviceStateChanged()
|
Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/AudioDeviceNotificationSubsystem.h |
Include |
#include "AudioDeviceNotificationSubsystem.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/AudioDeviceNotificationSubsystem.cpp |
virtual void OnDeviceStateChanged
(
const FString & DeviceId,
const Audio::EAudioDeviceState InState,
bool bIsRenderDevice
)