FPlaneFalloff

[FPlaneFalloff](API\Runtime\Chaos\Field\FPlaneFalloff)

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Inheritance Hierarchy

FFieldNodeBase

FFieldNode

FPlaneFalloff

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Field/FieldSystemNodes.h

Include

#include "Field/FieldSystemNodes.h"

Syntax

class FPlaneFalloff : public FFieldNode< float >

Remarks

Variables

Name Description

Public variable

float

 

Default

Public variable

float

 

Distance

Public variable

EFieldFalloffTy...

 

Falloff

Public variable

float

 

Magnitude

Public variable

float

 

MaxRange

Public variable

float

 

MinRange

Public variable

FVector

 

Normal

Public variable

FVector

 

Position

Constructors

Name Description

Public function

FPlaneFalloff

(
    float MagnitudeIn,
    float MinRangeIn,
    float MaxRangeIn,
    float DefaultIn,
    float DistanceIn,
    FVector PositionIn,
    FVector NormalIn,
    EFieldFalloffType FalloffIn
)

Destructors

Name Description

Public function Virtual

~FPlaneFalloff()

Functions

Name Description

Protected function Const

void

 

Evaluator

(
    const FFieldContext& Context,
    const FPlane& Plane,
    TFieldArrayView< float >& Results
)

FPlaneFalloff

Overridden from FFieldNode

Name Description

Public function Virtual Const

void

 

Evaluate

(
    FFieldContext&,
    TFieldArrayView< float >& Results
)

Overridden from FFieldNodeBase

Name Description

Public function Virtual Const

FFieldNodeBa...

 

NewCopy()

Public function Virtual Const

FFieldNodeBa...

 

SerializationType()

Serialization API

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Operators

Name Description

Public function Virtual

bool

 

operator==

(
    const FFieldNodeBase& Node
)

Typedefs

Name

Description

Super