UClothingAssetCommon::InvalidateFlaggedCachedData

Called on the clothing asset when the base data (physical mesh, config etc.) has changed, so any intermediate generated data can be regenerated.

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References

Module

ClothingSystemRuntimeCommon

Header

/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h

Include

#include "ClothingAsset.h"

Source

/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp

Syntax

void InvalidateFlaggedCachedData
(
    EClothingCachedDataFlagsCommon Flags
)

Remarks

Called on the clothing asset when the base data (physical mesh, config etc.) has changed, so any intermediate generated data can be regenerated.