IClothingSimulation::FillContext

Fills an existing context for a single simulation step, called by the engine on the game thread prior to simulation

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Override Hierarchy

IClothingSimulation::FillContext()

FClothingSimulationCommon::FillContext()

References

Module

ClothingSystemRuntimeInterface

Header

/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h

Include

#include "ClothingSimulationInterface.h"

Syntax

void FillContext
(
    USkeletalMeshComponent * InComponent,
    float InDeltaTime,
    IClothingSimulationContext * InOutContext
)

Remarks

Fills an existing context for a single simulation step, called by the engine on the game thread prior to simulation

Parameters

Parameter

Description

InComponent

The component to fill the context for

InOutContext

The context to fill