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Module |
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Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothConfigBase.h |
Include |
#include "ClothConfigBase.h" |
class UClothConfigBase : public UObject
Base class for simulator specific simulation controls. Each cloth instance on a skeletal mesh can have a unique cloth config
Name | Description | |
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UClothConfigBase() |
Name | Description | |
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~UClothConfigBase() |
Name | Description | ||
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float |
GetSelfCollisionRadius() |
Return the self collision radius to precomute self collision data. |
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NeedsInverseMasses() |
Return wherether to pre-compute inverse masses. |
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NeedsNumInfluences() |
Return wherether to pre-compute the influences. |
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NeedsSelfCollisionData() |
Return wherether to pre-compute self collision data. |
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NeedsTethers() |
Return wherether to pre-compute the long range attachment tethers. |
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TethersUseGeodesicDistance() |
Return whether tethers need to be calculated using geodesic distances instead of eclidean. |
Name | Description | ||
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float |
NeedsSelfCollisionIndices() |
Use NeedsSelfCollisionData and GetSelfCollisionRadius instead. |