UClothingSimulationInteractor::PhysicsAssetUpdated

Called to update collision status without restarting the simulation.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

ClothingSystemRuntimeInterface

Header

/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h

Include

#include "ClothingSimulationInteractor.h"

Syntax

virtual void PhysicsAssetUpdated()

Remarks

Called to update collision status without restarting the simulation.