FTickerDelegate

Ticker delegates return true to automatically reschedule at the same delay or false for one-shot.

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Type

typedef TBaseDelegate_OneParam< bool, float > FTickerDelegate

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/Ticker.h

Include

#include "Containers/Ticker.h"

Remarks

Ticker delegates return true to automatically reschedule at the same delay or false for one-shot. You will not get more than one fire per "frame", which is just a FTSTicker::Tick call. DeltaTime argument is the time since the last game frame, not since the last tick the delegate received.