MoveByRelocate

This is used to provide type specific behavior for a move which will destroy B.

Choose your operating system:

Windows

macOS

Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/Set.h

Include

#include "Containers/Set.h"

Syntax

template<typename T>
void MoveByRelocate
(
    T & A,
    T & B
)

Remarks

This is used to provide type specific behavior for a move which will destroy B. Should be in UnrealTemplate but isn't for Clang build reasons - will move later