EPlatformMemorySizeBucket

Choose your operating system:

Windows

macOS

Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemory.h

Include

#include "GenericPlatform/GenericPlatformMemory.h"

Syntax

enum EPlatformMemorySizeBucket
{
    Largest,
    Larger,
    Default,
    Smaller,
    Smallest,
    Tiniest,
}

Values

Name

Description

Largest

Not used with texture LODs (you can't use bigger textures than what is cooked out, which is what Default should map to)

Larger

Default

These are used by texture LODs

Smaller

Smallest

Tiniest