FGenericPlatformMath::Max

Returns the larger of the two values (operates on each component individually)

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h

Include

#include "Math/UnrealMathVectorCommon.h"

Syntax

template<>
VectorRegister4Float Max
(
    const VectorRegister4Float A,
    const VectorRegister4Float B
)

Remarks

Returns the larger of the two values (operates on each component individually)