FHoloLensMisc

HoloLens implementation of the misc OS functions

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macOS

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Inheritance Hierarchy

FGenericPlatformMisc

FHoloLensMisc

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/HoloLens/HoloLensPlatformMisc.h

Include

#include "HoloLens/HoloLensPlatformMisc.h"

Syntax

struct FHoloLensMisc : public FGenericPlatformMisc

Remarks

HoloLens implementation of the misc OS functions

Functions

Name Description

Public function Static

bool

 

CoInitialize()

Public function Static

void

 

CoUninitialize()

Public function Static

void

 

CreateGuid

(
    FGuid& Result
)

Public function Static

void

 

DebugBreak()

Public function Static

bool

 

DebugBreakAndPromptForRemoteReturningFalse

(
    bool bIsEnsure
)

Prompts for remote debugging if debugger is not attached.

Public function Static

bool

 

DebugBreakReturningFalse()

Break into debugger. Returning false allows this function to be used in conditionals.

Public function Static

FString

 

GetEnvironmentVariable

(
    const TCHAR* VariableName
)

Public function Static

const TCHAR ...

 

GetPlatformFeaturesModuleName()

Public function Static

const FStrin...

 

GetProtocolActivationUri()

Function to get the URI string from the most recent protocol activation.

Public function Static

const TCHAR ...

 

GetSystemErrorMessage

(
    TCHAR* OutBuffer,
    int32 BufferCount,
    int32 Error
)

Public function Static

void

 

GetValidTargetPlatforms

(
    TArray< FString >& TargetPlatformN...
)

Public function Static

bool

 

IsDebuggerPresent()

Public function Static

void

 

LowLevelOutputDebugString

(
    const TCHAR* Message
)

Public function Static

EAppReturnTy...

 

MessageBoxExt

(
    EAppMsgType::Type MsgType,
    const TCHAR* Text,
    const TCHAR* Caption
)

Public function Static

int32

 

NumberOfCores()

Public function Static

void

 

PlatformInit()

Public function Static

void

 

PlatformPostInit

(
    bool ShowSplashScreen
)

Public function Static

void

 

PlatformPreInit()

Public function Static

void

 

PumpMessages

(
    bool bFromMainLoop
)

Public function Static

void

 

RequestExit

(
    bool Force
)

Public function Static

const TCHAR ...

 

RootDir()

Get the application root directory.

Public function Static

void

 

SetProtocolActivationUri

(
    const FString& NewUriString
)

Function to save the URI string from a protocol activation for use elsewhere in the game.

Public function Static

bool

 

SupportsLocalCaching()

Public function Static

bool

 

VerifyWindowsVersion

(
    uint32 MajorVersion,
    uint32 MinorVersion,
    uint32 BuildNumber
)

Constants

Name

Description

ProtocolActivationUri

Character buffer containing the last protocol activation URI