FMath::Lerp

Performs a linear interpolation between two values, Alpha ranges from 0-1

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h

Include

#include "Math/UnrealMathUtility.h"

Syntax

template<class T, class U, typename TEnableIf< TAnd< TNot< TCustomLerp< T >>, TOr< TIsFloatingPoint< U >, TIsSame< T, U >> >::Value, int >::type>
static constexpr T Lerp
(
    const T & A,
    const T & B,
    const U & Alpha
)

Remarks

Performs a linear interpolation between two values, Alpha ranges from 0-1