TClipProjectionMatrix

Realigns the near plane for an existing projection matrix with an arbitrary clip plane from: [http://sourceforge.net/mailarchive/message.php?msg_id=000901c26324%242181ea90%24a1e93942%40firefly](http://sourceforge.net/mailarchive/message.php?msg_id=000901c26324%242181ea90%24a1e93942%40firefly) Updated for the fact that our FPlane uses Ax+By+Cz=D.

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Inheritance Hierarchy

TMatrix

TClipProjectionMatrix

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h

Include

#include "Math/ClipProjectionMatrix.h"

Syntax

template<typename T>
struct TClipProjectionMatrix : public UE::Math::TMatrix< T >

Remarks

Realigns the near plane for an existing projection matrix with an arbitrary clip plane from: http://sourceforge.net/mailarchive/message.php?msg_id=000901c26324%242181ea90%24a1e93942%40firefly Updated for the fact that our FPlane uses Ax+By+Cz=D.

Constructors

Name Description

Public function

TClipProjectionMatrix

(
    const TMatrix< T >& SrcProjMat,
    const TPlane< T >& Plane
)

Constructor