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Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/Ray.h |
Include |
#include "Math/Ray.h" |
template<typename T>
struct TRay
Name | Description | ||
---|---|---|---|
|
TVector< T > |
ClosestPoint ( |
Find closest point on ray to query point |
|
T |
Dist ( |
Find minimum distance from query point to ray |
|
T |
DistSquared ( |
Find minimum squared distance from query point to ray |
|
T |
GetParameter ( |
Calculate ray parameter (distance from origin to closest point) for query Point |
|
TVector< T > |
PointAt ( |
Calculate position on ray at given distance/parameter |
Name |
Description |
---|---|
FReal |