FChange::Apply

Makes the change to the object

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

FChange::Apply()

TSimpleValueLambdaChange::Apply()

FMeshSelectionChange::Apply()

TIndexedValuesChange::Apply()

TCustomIndexedValuesChange::Apply()

TCustomIndexedValuesChange::Apply()

TDataprepBindingCommandChange::Apply()

TIndexedValuesChange::Apply()

TCustomIndexedValuesChange::Apply()

TCustomIndexedValuesChange::Apply()

FComponentWorldTransformChange::Apply()

FMeshChange::Apply()

FMeshReplacementChange::Apply()

FMeshVertexChange::Apply()

FMeshSkinWeightsChange::Apply()

FToolCommandChangeSequence::Apply()

FPersistentMeshSelectionChange::Apply()

FSwapChange::Apply()

TWrappedToolCommandChange::Apply()

FPolyEditCutFacesActivityFirstPointChange::Apply()

TCustomIndexedValuesChange::Apply()

TCustomIndexedValuesChange::Apply()

FEditMeshMaterials_MaterialSetChange::Apply()

FGroupEdgeInsertionFirstPointChange::Apply()

FTransformProxyChange::Apply()

FLatticeDeformerToolConstrainedPointsChange::Apply()

FLatticeControlPointsMechanicSelectionChange::Apply()

FSpaceCurveDeformationMechanicSelectionChange::Apply()

FLatticeControlPointsMechanicMovementChange::Apply()

FSpaceCurveDeformationMechanicMovementChange::Apply()

FEditGroomCardsTopologyPreEditChange::Apply()

FEditGroomCardsTopologyPostEditChange::Apply()

FBeginGroomCardsEditChange::Apply()

FDrawPolyPathStateChange::Apply()

FEndGroomCardsEditChange::Apply()

FBeginToolChange::Apply()

FDrawPolygonStateChange::Apply()

FActivateToolChange::Apply()

FToolChangeWrapperChange::Apply()

FAttributeEditor_AttributeListsChange::Apply()

FPolygonSelectionMechanicSelectionChange::Apply()

FCurveControlPointsMechanicSelectionChange::Apply()

FCurveControlPointsMechanicInsertionChange::Apply()

FCurveControlPointsMechanicModeChange::Apply()

FCurveControlPointsMechanicMovementChange::Apply()

FEditMeshPolygonsToolMeshChange::Apply()

FPolyEditActivityStartChange::Apply()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/Change.h

Include

#include "Misc/Change.h"

Syntax

void Apply
(
    UObject * Object
)

Remarks

Makes the change to the object