FLargeWorldRenderScalar::GetTileSize

This should become inline at some point, but keeping it in cpp file for now to make iteration faster when experementing with tile size.

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/LargeWorldRenderPosition.h

Include

#include "Misc/LargeWorldRenderPosition.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/LargeWorldRenderPosition.cpp

Syntax

static double GetTileSize()

Remarks

This should become inline at some point, but keeping it in cpp file for now to make iteration faster when experementing with tile size.