FOutputDeviceMemory::TearDown

Closes output device and cleans up.

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Override Hierarchy

FOutputDevice::TearDown()

FOutputDeviceMemory::TearDown()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceMemory.h

Include

#include "Misc/OutputDeviceMemory.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceMemory.cpp

Syntax

virtual void TearDown()

Remarks

Closes output device and cleans up. This can't happen in the destructor as we have to call "delete" which cannot be done for static/ global objects.