FOutputDeviceRedirector::TearDown

Closes output device and cleans up.

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Override Hierarchy

FOutputDevice::TearDown()

FOutputDeviceRedirector::TearDown()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h

Include

#include "Misc/OutputDeviceRedirector.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp

Syntax

virtual void TearDown()

Remarks

Closes output device and cleans up. This can't happen in the destructor as we might have to call "delete" which cannot be done for static/ global objects.