FModuleManifest::GetFileName

Gets the path to a version manifest for the given folder.

Choose your operating system:

Windows

macOS

Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h

Include

#include "Modules/ModuleManifest.h"

Source

/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp

Syntax

static FString GetFileName
(
    const FString & DirectoryName,
    bool bIsGameFolder
)

Remarks

Gets the path to a version manifest for the given folder.

Returns

The filename of the version manifest.

Parameters

Parameter

Description

DirectoryName

Directory to read from

bIsGameFolder

Whether the directory is a game folder of not. Used to adjust the name if the application is running in DebugGame.