FTraceAuxiliary::TryAutoConnect

Attempts to auto connect to an active trace server if an active session of Unreal Insights Session Browser is running.

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/ProfilingDebugging/TraceAuxiliary.h

Include

#include "ProfilingDebugging/TraceAuxiliary.h"

Source

/Engine/Source/Runtime/Core/Private/ProfilingDebugging/TraceAuxiliary.cpp

Syntax

static void TryAutoConnect()

Remarks

Attempts to auto connect to an active trace server if an active session of Unreal Insights Session Browser is running.