TVector4::FindBestAxisVectors3

Find good arbitrary axis vectors to represent U and V axes of a plane, given just the normal.

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/Vector4.h

Include

#include "Math/Vector4.h"

Syntax

void FindBestAxisVectors3
(
    TVector4< T > & Axis1,
    TVector4< T > & Axis2
) const

Remarks

Find good arbitrary axis vectors to represent U and V axes of a plane, given just the normal.