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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h

Include

#include "UObject/UnrealNames.h"

Syntax

enum EName
{
    pragma                       =(push_macro( "TRUE" )) pragma(push_macro( "FALSE" )) None = 0,
    ByteProperty                   = 1,
    IntProperty                    = 2,
    BoolProperty                   = 3,
    FloatProperty                  = 4,
    ObjectProperty                 = 5,
    NameProperty                   = 6,
    DelegateProperty               = 7,
    DoubleProperty                 = 8,
    ArrayProperty                  = 9,
    StructProperty                 = 10,
    VectorProperty                 = 11,
    RotatorProperty                = 12,
    StrProperty                    = 13,
    TextProperty                   = 14,
    InterfaceProperty              = 15,
    MulticastDelegateProperty      = 16,
    LazyObjectProperty             = 18,
    SoftObjectProperty             = 19,
    Int64Property                  = 20,
    Int32Property                  = 21,
    Int16Property                  = 22,
    Int8Property                   = 23,
    UInt64Property                 = 24,
    UInt32Property                 = 25,
    UInt16Property                 = 26,
    MapProperty                    = 28,
    SetProperty                    = 29,
    Core                           = 30,
    Engine                         = 31,
    Editor                         = 32,
    CoreUObject                    = 33,
    EnumProperty                   = 34,
    Cylinder                       = 50,
    BoxSphereBounds                = 51,
    Sphere                         = 52,
    Box                            = 53,
    Vector2D                       = 54,
    IntRect                        = 55,
    IntPoint                       = 56,
    Vector4                        = 57,
    Name                           = 58,
    Vector                         = 59,
    Rotator                        = 60,
    SHVector                       = 61,
    Color                          = 62,
    Plane                          = 63,
    Matrix                         = 64,
    LinearColor                    = 65,
    AdvanceFrame                   = 66,
    Pointer                        = 67,
    Double                         = 68,
    Quat                           = 69,
    Self                           = 70,
    Transform                      = 71,
    Vector3f                       = 72,
    Vector3d                       = 73,
    Plane4f                        = 74,
    Plane4d                        = 75,
    Matrix44f                      = 76,
    Matrix44d                      = 77,
    Quat4f                         = 78,
    Quat4d                         = 79,
    Transform3f                    = 80,
    Transform3d                    = 81,
    Box3f                          = 82,
    Box3d                          = 83,
    BoxSphereBounds3f              = 84,
    BoxSphereBounds3d              = 85,
    Vector4f                       = 86,
    Vector4d                       = 87,
    Rotator3f                      = 88,
    Rotator3d                      = 89,
    Vector2f                       = 90,
    Vector2d                       = 91,
    Box2D                          = 92,
    Box2f                          = 93,
    Box2d                          = 94,
    Object                         = 100,
    Camera                         = 101,
    Actor                          = 102,
    ObjectRedirector               = 103,
    ObjectArchetype                = 104,
    Class                          = 105,
    ScriptStruct                   = 106,
    Function                       = 107,
    Pawn                           = 108,
    State                          = 200,
    TRUE                           = 201,
    FALSE                          = 202,
    Enum                           = 203,
    Default                        = 204,
    Skip                           = 205,
    Input                          = 206,
    Package                        = 207,
    Groups                         = 208,
    Interface                      = 209,
    Components                     = 210,
    Global                         = 211,
    Super                          = 212,
    Outer                          = 213,
    Map                            = 214,
    Role                           = 215,
    RemoteRole                     = 216,
    PersistentLevel                = 217,
    TheWorld                       = 218,
    PackageMetaData                = 219,
    InitialState                   = 220,
    Game                           = 221,
    SelectionColor                 = 222,
    UI                             = 223,
    ExecuteUbergraph               = 224,
    DeviceID                       = 225,
    RootStat                       = 226,
    MoveActor                      = 227,
    All                            = 230,
    MeshEmitterVertexColor         = 231,
    TextureOffsetParameter         = 232,
    TextureScaleParameter          = 233,
    ImpactVel                      = 234,
    SlideVel                       = 235,
    TextureOffset1Parameter        = 236,
    MeshEmitterDynamicParameter    = 237,
    ExpressionInput                = 238,
    Untitled                       = 239,
    Timer                          = 240,
    Team                           = 241,
    Low                            = 242,
    High                           = 243,
    NetworkGUID                    = 244,
    GameThread                     = 245,
    RenderThread                   = 246,
    OtherChildren                  = 247,
    Location                       = 248,
    Rotation                       = 249,
    BSP                            = 250,
    EditorSettings                 = 251,
    AudioThread                    = 252,
    ID                             = 253,
    UserDefinedEnum                = 254,
    Control                        = 255,
    Voice                          = 256,
    Zlib                           = 257,
    Gzip                           = 258,
    LZ4                            = 259,
    Mobile                         = 260,
    Oodle                          = 261,
    DGram                          = 280,
    Stream                         = 281,
    GameNetDriver                  = 282,
    PendingNetDriver               = 283,
    BeaconNetDriver                = 284,
    FlushNetDormancy               = 285,
    DemoNetDriver                  = 286,
    GameSession                    = 287,
    PartySession                   = 288,
    GamePort                       = 289,
    BeaconPort                     = 290,
    MeshPort                       = 291,
    MeshNetDriver                  = 292,
    LiveStreamVoice                = 293,
    LiveStreamAnimation            = 294,
    Linear                         = 300,
    Point                          = 301,
    Aniso                          = 302,
    LightMapResolution             = 303,
    UnGrouped                      = 311,
    VoiceChat                      = 312,
    Playing                        = 320,
    Spectating                     = 322,
    Inactive                       = 325,
    PerfWarning                    = 350,
    Info                           = 351,
    Init                           = 352,
    Exit                           = 353,
    Cmd                            = 354,
    Warning                        = 355,
    Error                          = 356,
    FontCharacter                  = 400,
    InitChild2StartBone            = 401,
    SoundCueLocalized              = 402,
    SoundCue                       = 403,
    RawDistributionFloat           = 404,
    RawDistributionVector          = 405,
    InterpCurveFloat               = 406,
    InterpCurveVector2D            = 407,
    InterpCurveVector              = 408,
    InterpCurveTwoVectors          = 409,
    InterpCurveQuat                = 410,
    AI                             = 450,
    NavMesh                        = 451,
    PerformanceCapture             = 500,
    EditorLayout                   = 600,
    EditorKeyBindings              = 601,
    GameUserSettings               = 602,
    Filename                       = 700,
    Lerp                           = 701,
    Root                           = 702,
    pragma                       =(pop_macro( "TRUE" )) pragma(pop_macro( "FALSE" )) # 18 "D:/DocSource/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h" 2 MaxHardcodedNameIndex,
}

Values

Name

Description

__pragma

Include all the hard-coded names.

ByteProperty

Class property types (name indices are significant for serialization).

IntProperty

BoolProperty

FloatProperty

ObjectProperty

NameProperty

DelegateProperty

DoubleProperty

ArrayProperty

StructProperty

VectorProperty

RotatorProperty

StrProperty

TextProperty

InterfaceProperty

MulticastDelegateProperty

LazyObjectProperty

REGISTER_NAME(17,Available)

SoftObjectProperty

Int64Property

Int32Property

Int16Property

Int8Property

UInt64Property

UInt32Property

UInt16Property

MapProperty

REGISTER_NAME(27,Available)

SetProperty

Core

Special packages.

Engine

Editor

CoreUObject

EnumProperty

More class properties.

Cylinder

Special types.

BoxSphereBounds

Sphere

Box

Vector2D

IntRect

IntPoint

Vector4

Name

Vector

Rotator

SHVector

Color

Plane

Matrix

LinearColor

AdvanceFrame

Pointer

Double

Quat

Self

Transform

Vector3f

Vector3d

Plane4f

Plane4d

Matrix44f

Matrix44d

Quat4f

Quat4d

Transform3f

Transform3d

Box3f

Box3d

BoxSphereBounds3f

BoxSphereBounds3d

Vector4f

Vector4d

Rotator3f

Rotator3d

Vector2f

Vector2d

Box2D

Box2f

Box2d

Object

Object class names.

Camera

Actor

ObjectRedirector

ObjectArchetype

Class

ScriptStruct

Function

Pawn

State

Misc.

TRUE

FALSE

Enum

Default

Skip

Input

Package

Groups

Interface

Components

Global

Super

Outer

Map

Role

RemoteRole

PersistentLevel

TheWorld

PackageMetaData

InitialState

Game

SelectionColor

UI

ExecuteUbergraph

DeviceID

RootStat

MoveActor

All

MeshEmitterVertexColor

TextureOffsetParameter

TextureScaleParameter

ImpactVel

SlideVel

TextureOffset1Parameter

MeshEmitterDynamicParameter

ExpressionInput

Untitled

Timer

Team

Low

High

NetworkGUID

GameThread

RenderThread

OtherChildren

Location

Rotation

BSP

EditorSettings

AudioThread

ID

UserDefinedEnum

Control

Voice

Zlib

Gzip

LZ4

Mobile

Oodle

DGram

Online.

Stream

GameNetDriver

PendingNetDriver

BeaconNetDriver

FlushNetDormancy

DemoNetDriver

GameSession

PartySession

GamePort

BeaconPort

MeshPort

MeshNetDriver

LiveStreamVoice

LiveStreamAnimation

Linear

Texture settings.

Point

Aniso

LightMapResolution

UnGrouped

  1. REGISTER_NAME(310,)

VoiceChat

Playing

Optimized replication.

Spectating

Inactive

PerfWarning

Log messages.

Info

Init

Exit

Cmd

Warning

Error

FontCharacter

File format backwards-compatibility.

InitChild2StartBone

SoundCueLocalized

SoundCue

RawDistributionFloat

RawDistributionVector

InterpCurveFloat

InterpCurveVector2D

InterpCurveVector

InterpCurveTwoVectors

InterpCurveQuat

AI

NavMesh

PerformanceCapture

EditorLayout

Special config names - not required to be consistent for network replication.

EditorKeyBindings

GameUserSettings

Filename

Commonly multicased names - defined globally to prevent non-determinism in package name tables.

Lerp

Root

__pragma

Restore any macros suppressed at the top of this file.