FName::GetPlainNameString

Get name without number part as a dynamically allocated string

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

FString GetPlainNameString() const

Remarks

Get name without number part as a dynamically allocated string