FName::SafeString

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References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

static FString SafeString
(
    FNameEntryId InDisplayIndex,
    int32 InstanceNumber
)