FPackagePath::AppendPackageName

Append the PackageName indicated by this PackagePath if known or available, or take no action if not

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Windows

macOS

Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Misc/PackagePath.h

Include

#include "Misc/PackagePath.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Misc/PackagePath.cpp

Syntax

void AppendPackageName
(
    FStringBuilderBase & Builder
) const

Remarks

Append the PackageName indicated by this PackagePath if known or available, or take no action if not

Appending is possible only for MountedPath and PackageOnly internal types. Will attempt to mount before returning with no action