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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include |
#include "UObject/UObjectGlobals.h" |
namespace EDuplicateMode
{
enum Type
{
Normal,
World,
PIE,
}
}
Name |
Description |
---|---|
Normal |
No specific information about the reason for duplication |
World |
Object is being duplicated as part of a world duplication |
PIE |
Object is being duplicated as part of the process for entering Play In Editor |
Enum used in StaticDuplicateObject() and related functions to describe why something is being duplicated