EDuplicateMode::Type

Enum used in StaticDuplicateObject() and related functions to describe why something is being duplicated

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h

Include

#include "UObject/UObjectGlobals.h"

Syntax

namespace EDuplicateMode
{
    enum Type
    {
        Normal,
        World,
        PIE,
    }
}

Values

Name

Description

Normal

No specific information about the reason for duplication

World

Object is being duplicated as part of a world duplication

PIE

Object is being duplicated as part of the process for entering Play In Editor

Remarks

Enum used in StaticDuplicateObject() and related functions to describe why something is being duplicated