FArrayProperty::EmitReferenceInfo

Emits tokens used by realtime garbage collection code to passed in OwnerClass' ReferenceTokenStream.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

FProperty::EmitReferenceInfo()

FArrayProperty::EmitReferenceInfo()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp

Syntax

virtual void EmitReferenceInfo
(
    UClass & OwnerClass,
    int32 BaseOffset,
    TArray< const FStructProperty * > & EncounteredStructProps,
    FGCStackSizeHelper & StackSizeHelper
)

Remarks

Emits tokens used by realtime garbage collection code to passed in OwnerClass' ReferenceTokenStream. The offset emitted is relative to the passed in BaseOffset which is used by e.g. arrays of structs.