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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
Include |
#include "UObject/UnrealTypePrivate.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyPrivate.cpp |
static void AddReferencedObjects
(
UObject * InThis,
FReferenceCollector & Collector
)