FObjectPreSaveContext::GetTargetPlatform

Return the targetplatform of the save, if cooking. Null if not cooking.

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectSaveContext.h

Include

#include "UObject/ObjectSaveContext.h"

Syntax

const ITargetPlatform * GetTargetPlatform() const

Remarks

Return the targetplatform of the save, if cooking. Null if not cooking.