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| FObjectPtr
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Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
Include |
#include "UObject/ObjectPtr.h" |
struct FObjectPtr
FObjectPtr is the basic, minimally typed version of TObjectPtr
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FObjectPtr() |
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FObjectPtr |
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FObjectPtr ( |
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FObjectPtr ( |
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FObjectPtr ( |
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FObjectPtr ( |
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FObjectPtr ( |
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FObjectPtr ( |
Name | Description | ||
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UObject *... |
Get() |
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UClass * |
GetClass() |
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FObjectHandl... |
GetHandle() |
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FObjectHandl... |
GetHandleRef() |
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UObject *... |
GetNoRead() |
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GetPath() |
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IsA ( |
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IsA() |
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IsNull() |
Forcing resolve for null check. Non null unresolved pointers can become null resolved pointers. |
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IsNullNoResolve() |
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IsResolved() |
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TObjectPtr< ... |
ToTObjectPtr() |
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const TObjec... |
ToTObjectPtr() |
Name | Description | ||
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operator bool() |
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operator!() |
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operator!= ( |
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UObject & |
operator*() |
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operator= ( |
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operator= ( |
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operator= ( |
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operator= ( |
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operator= |
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operator== ( |
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UObject *... |
operator->() |