Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageTrailer.h |
Include |
#include "UObject/PackageTrailer.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageTrailer.cpp |
bool UpdatePayloadAsVirtualized
(
const Virtualization::FPayloadId & Identifier
)
Calling this indicates that the payload has been virtualized and will no longer be stored on disk.
True if the payload was in the trailer, otherwise false
Parameter |
Description |
---|---|
Identifier |
The payload that has been virtualized |