FStrProperty::ImportText_Internal

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Override Hierarchy

FProperty::ImportText_Internal()

FStrProperty::ImportText_Internal()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStr.cpp

Syntax

virtual const TCHAR * ImportText_Internal
(
    const TCHAR * Buffer,
    void * Data,
    int32 PortFlags,
    UObject * OwnerObject,
    FOutputDevice * ErrorText
) const