FStrProperty::FStrProperty

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

FStrProperty
(
    FFieldVariant InOwner,
    const FName & InName,
    EObjectFlags InObjectFlags,
    int32 InOffset,
    EPropertyFlags InFlags
)