TProperty_Numeric::IsFloatingPoint

Return true if this property is for a floating point number

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Override Hierarchy

FNumericProperty::IsFloatingPoint()

TProperty_Numeric::IsFloatingPoint()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

virtual bool IsFloatingPoint() const

Remarks

Return true if this property is for a floating point number