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Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageTrailer.h |
Include |
#include "UObject/PackageTrailer.h" |
namespace UE
{
enum EPayloadStatus
{
NotFound = 0,
StoredLocally,
StoredAsReference,
StoredVirtualized,
}
}
Name |
Description |
---|---|
NotFound |
The payload is not registered in the package trailer |
StoredLocally |
The payload is stored locally inside the current package trailer where ever that is written to disk |
StoredAsReference |
The payload is stored in the workspace domain trailer |
StoredVirtualized |
The payload is virtualized and needs to be accessed via the IVirtualizationSystem |
Used to show the status of a payload