UObject::IsSelectedInEditor

Test the selection state of a [UObject](API\Runtime\CoreUObject\UObject\UObject)

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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h

Include

#include "UObject/Object.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp

Syntax

virtual bool IsSelectedInEditor() const

Remarks

Test the selection state of a UObject

Returns

true if the object is selected, false otherwise.