UAvoidanceManager::UpdateRVO_Internal

This is called by our blueprint-accessible function after it has packed the data into an object.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h

Include

#include "AI/Navigation/AvoidanceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp

Syntax

void UpdateRVO_Internal
(
    int32 AvoidanceUID,
    const FNavAvoidanceData & AvoidanceData
)

Remarks

This is called by our blueprint-accessible function after it has packed the data into an object.