FAnimationAttributeIdentifier

Script-friendly structure for identifying an attribute (curve).

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AttributeIdentifier.h

Include

#include "Animation/AnimData/AttributeIdentifier.h"

Syntax

struct FAnimationAttributeIdentifier

Remarks

Script-friendly structure for identifying an attribute (curve). Wrapping the attribute name, bone name and index, and underlying data type for use within the AnimDataController API.

Variables

Name Description

Protected variable

int32

 

BoneIndex

Protected variable

FName

 

BoneName

Protected variable

FName

 

Name

Protected variable

TObjectPtr< USc...

 

ScriptStruct

Protected variable

FSoftObjectPath

 

ScriptStructPath

Constructors

Name Description

Public function

FAnimationAttributeIdentifier()

Public function

FAnimationAttributeIdentifier

(
    const FName& InName,
    const int32 InBoneIndex,
    const FName InBoneName,
    UScriptStruct* InStruct
)

Functions

Name Description

Public function Const

int32

 

GetBoneIndex()

Public function Const

const FName ...

 

GetBoneName()

Public function Const

const FName ...

 

GetName()

Public function Const

UScriptStruc...

 

GetType()

Public function Const

bool

 

IsValid()

Public function

bool

 

Serialize

(
    FArchive& Ar
)

Public function Const

FString

 

ToString()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FAnimationAttributeIdentifier...
)