FBoneAnimationTrack

Structure encapsulating a single bone animation track.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h

Include

#include "Animation/AnimData/AnimDataModel.h"

Syntax

struct FBoneAnimationTrack

Remarks

Structure encapsulating a single bone animation track.

Variables

Name Description

Public variable

int32

 

BoneTreeIndex

Index corresponding to the bone this track corresponds to within the target USkeleton

Public variable

FRawAnimSequenc...

 

InternalTrackData

Internally stored data representing the animation bone data

Public variable

FName

 

Name

Name of the bone this track corresponds to