FSequenceLengthChangedPayload

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Inheritance Hierarchy

FEmptyPayload

FSequenceLengthChangedPayload

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataNotifications.h

Include

#include "Animation/AnimData/AnimDataNotifications.h"

Syntax

struct FSequenceLengthChangedPayload : public FEmptyPayload

Variables

Name Description

Public variable

float

 

PreviousLength

Previous playable length for the Model

Public variable

float

 

T0

Time at which the change in length has been made

Public variable

float

 

T1

Length of time which is inserted or removed starting at T0