FBranchingPointNotifyPayload

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h

Include

#include "Animation/AnimNotifies/AnimNotify.h"

Syntax

struct FBranchingPointNotifyPayload

Variables

Constructors

Name Description

Public function

FBranchingPointNotifyPayload()

Public function

FBranchingPointNotifyPayload

(
    USkeletalMeshComponent* InSkel...,
    UAnimSequenceBase* InSequenceA...,
    FAnimNotifyEvent* InNotifyEven...,
    int32 InMontageInstanceID
)