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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeReference.h |
Include |
#include "Animation/AnimNodeReference.h" |
enum EAnimNodeReferenceConversionResult
{
Succeeded = 1,
Failed = 0,
}
Name |
Description |
---|---|
Succeeded |
|
Failed |
The result of an anim node reference conversion.