EAnimNodeReferenceConversionResult

The result of an anim node reference conversion.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeReference.h

Include

#include "Animation/AnimNodeReference.h"

Syntax

enum EAnimNodeReferenceConversionResult
{
    Succeeded    = 1,
    Failed       = 0,
}

Values

Name

Description

Succeeded

Failed

Remarks

The result of an anim node reference conversion.